From what I have learn on Unity from the Jimmy Vegas tutorials I think i could create this game successfully with some extra learning.
Possible game mechanics:
1. Rotation system: Where the player spawn, in what position they spawn, how they rotate, and move.
2. Goals: Returning to the safety of the frozen icecap without falling into the icy water.
3. Jumping: Almost always combined with gravity, the player must jump from one platform to another and not fall.
4. Enemies to defeat: Battling against enemies in order to proceed in the game. In my game the enemy will be a hungry polar bear.
5. A main character: A main character that the game will be based around. In my game this will be George the penguin.
https://www.linkedin.com/pulse/platformer-character-games-design-troy-dunniway

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